CD Player/Transport Reviews

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SOTA Vanguard II CD player

The Greek myth of Odysseus has always been a favorite of mine. For an audiophile looking for a CD transcription system under $2500, it seems to be an especially appropriate metaphor. Almost all the units I've heard since CD's inception fall into one of two camps: the Sirens or the Rocks.


For those of you not up on your Greek mythology, the Sirens were the archetypal seductresses whose sweet songs lured sailors to drive their ships upon the rocks. Siren CD players are those that soften and sweeten the sound. Their primary purpose is to seduce, to give a false sense of comfort to their victims; their fidelity to the truth is secondary to their desire to elicit a positive emotional reaction.

Theta Data Basic CD transport



It seems to me that it should be possible to make a perfectly jitter-free CD transport without resorting to elaborate, expensive mechanical structures. This idealized transport would ignore all mechanical considerations of disc playback—vibration damping and isolation, for example—and simply put a jitter-free electrical driver at the transport output. If such a circuit could be made, it wouldn't care about how bad the signal recovered from the disc was (provided the recovered data were error-free). The circuit would just output a perfect, jitter-free S/PDIF signal. The result would be the sound quality of the $8500 Mark Levinson No.31 Reference CD transport in $200 machines. Such a scheme would provide an electrical solution to what has been considered largely a mechanical problem.


But back in the real world there's no doubt that attention to mechanical aspects of transport design affects sound quality. Examples abound: listening to Nakamichi's 1000 CD transport with its Acoustic Isolation door open and closed; playing the Mark Levinson No.31 with the top open; and putting any transport on isolation platforms or feet are only a few of the dozens of experiences I have had that suggest that mechanical design is of utmost importance.

Krell DT-10 CD transport

So many things in this world are designed for convenience, not for excellence. That's all right if you have a choice, but it becomes a problem when products designed for convenience become universal standards and are thus foisted on everyone—including enthusiasts, who must then live with a product aimed at the lowest common denominator.


The digital interface between CD transports and digital processors is a perfect example of this dilemma. The Sony/Philips Digital Interface Format (S/PDIF) standard was designed so that connecting two digital products required only one cable. This single cable carries left and right audio channels as well as the timing clock essential to making the system work.

Mark Levinson No.31 Reference CD transport

At a "Meet the Designers" panel discussion at the 1992 Los Angeles Stereophile High-End Hi-Fi Show, I asked a group of successful digital designers (footnote 1) each to state how much of a digital front end's sound quality they believed was due to the transport, digital processor, and interface between the two. There was virtual unanimity: Nearly everyone agreed that a digital processor accounts for about 50% of a digital source's sound quality, the transport 30%, and interface 20%.


Meridian 263 D/A processor & 200 CD transport

Whoever invented the adage "Good things come in small packages" wasn't into high-end audio. Most high-end products are huge and heavy, with massive power supplies, thick front panels, and battleship build quality. This dreadnought approach is justified if it directly affects the unit's sonic performance (as in the Mark Levinson No.31 transport, for example). In some products, however, the massive build can reflect a shotgun, overkill approach by the designer, or a mere fashion statement.

Sony CDP-X779ES CD player

Sony's first CD player, the much-maligned CDP-1 (reviewed in Vol.5 No.10), did all the things we'd been promised from CD except deliver perfect sound. It met CD's incredible claims for frequency range and linearity, harmonic and intermodulation distortion, and signal/noise ratio, yet—despite my own initial enthusiasm for it—it proved ultimately to be a disappointing-sounding player (footnote 1). Its sound was rather hard and grainy, and quite spectacularly uninvolving to listen to. But considering that it was the first of its kind, it was a good start despite its many sonic shortcomings (footnote 2).
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