That's where wheresgeorge.com comes in. Players stamp dollar bills with the site's URL and people can log in and register the serial number of the bill, which allows participants to track its travels. Using "universal scaling…
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No, but it behaves like one, according to researchers who used an internet game called www.wheresgeorge.com to predict the geographical spread of epidemics. How's that work? Money, like viruses, is spread by people and, since people travel great distances these days, coming up with a way to chart how far and fast an epidemic can travel has been nigh on to impossible.
Huge database of animated .GIFs that demonstrate mathematic concepts. Need to explain the Conchoid of Nicomedes? Poincaré Hyperbolic Disks? Semicubical Parabola Involutes? Sweat no more—just point and click.
Not the usual "ain't they cute?" discussion, but a look into Toxoplasma, a parasite that has a strange behavioral action on rats—and perhaps on men and women as well.
Or should it be Coq au Blam? Some recipes make life a lot more interesting than others.
Best piece of advice? "Never cook naked." I had dinner with Randall Smith, founder of Mesa Boogie once and asked him about the rumor that, when he and his wife started the company, they would sit out on their deck au naturel, soldering circuit boards. "Well," Smith said. "We might have done that once, but drop a glob of hot solder in your lap and that all-over tan suddenly becomes a lot less important."
I bet.
Have you tried to buy graph paper recently? Those 16-year-old clerks at Staples have no clue what you're talking about. If you really want to see their eyes glaze over, tell'em when you went to school you had to carry your own hand-powered computer called a slide rule.
This utility allows you to print your own graph paper, ledger paper, and other specialty papers. Brilliant!
I'm not a member of the games generation—well, I kind of miss Zork! and Adventure, but other than Myst, most of them require hand/eye coordination that I simply lack—which is not to say that I'm immune to the levels of complexity and artistry that many games exhibit, simply that I don't get 'em, most of the time.
I found this article fascinating—both for what it says and how it analyzes the elements of Brain Training's success. Maybe high-end audio could borrow a page from BT's book.
Published in The Atlantic in 2000. What a great piece of writing. Long, but I'd have hung in even longer for anything this masterful.
And what a great lead.