georgewillson
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SCENES Lifelike:The first iPhone-based 3D audio recording headphone INTRODUCTION!
dalethorn
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The problem with this product, as has been discussed so much on AudioCircle and other forums, is the extraneous noises. Yes, you may well get a "high fidelity" response with your ad-hoc live recording, however, unless you have directional mics to screen out some of the irritating ambient noise, and unless you have an audio editor and spend many hours deleting other irritating extraneous noises, you'll end up with recordings that are useful only for "Sound Effects" demos.

georgewillson
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perhaps you could see the following review test https://www.youtube.com/watch?v=jc4E27Z3lS4&t=7s

dalethorn
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georgewillson wrote:

perhaps you could see the following review test https://www.youtube.com/watch?v=jc4E27Z3lS4&t=7s

All people need to do is remember any time they tried their own recordings, regardless of the "spatial" stuff. All of the horrible junk and noises will be there in the "spatial" recording too.

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