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Yamaha @PET RP-U100 personal receiver:
ITD is the difference in the time of arrival for a given sound at each ear, and IID reflects amplitude differences due to the shading effects of the head. (Sound coming from one side will be attenuated by the head.) Both processes are basic components of the head-related transfer function (HRTF), which models the directional and timbral impacts that the shapes of one's ears, head, and torso have on sound arriving at each ear from many angles. Though HRTFs vary from person to person, we all have enough in common; algorithms properly applied and fine-tuned can profoundly affect the illusion of a three-dimensional soundscape. Still a ways off, however, are commercially viable products—matched with more computationally efficient and elegant algorithms—with enough DSP horsepower to adapt, transparently and without artifacts, multiple HRTF curves in real-time to account for head and source movements within a listening room of normal size. Hence, processing that includes adjustable HRTF filters is most practical for headphone use or nearfield listening environments, where the variables of room acoustics and speaker-to-listener distances are better defined—such as in a computer-based audio system. In addition, while most virtual 3D techniques are intended for stereo speakers, some methods aim to improve multichannel systems as well. Inside the Yamaha Installation The RP-U100's GUI provides intuitive control over the receiver's many signal-processing functions. The GUI is intuitive to use: Click on the facsimiles of the front-panel buttons to operate them. One peculiarity: Click'n'dragging on the image of the volume control allowed me to set a maximum level of only "25," which is the unity gain setting. A safety feature? Sound quality Fed digital audio from an external CD transport, the Yamaha put out surprisingly robust sound. Despite its modest footprint, this is no wimpy, sonically compromised piece of kit. Obviously, with speakers on the far ends of my desk, I don't need hundreds of watts. But I had no problem rocking out to levels that forced my fellow office denizens to shut their doors—and mine. The sound was also sweet in the highs, though perhaps a little laid-back in the midrange. Driving the receiver's digital input with the S/PDIF data output of my computer soundcard (a CardD Deluxe from Digital Audio Labs) and using WAV files of my own recordings as source material gave results no different from what I had experienced with CDs. MP3s downloaded from the Web, and those I'd made from CD tracks with the Fraunhofer encoder, also sounded excellent. However, changing to the USB connection for computer audio was disappointing: music acquired a slight grain. This was not a problem with computer games; the lushly ambient Riven soundtrack came over just fine, and benefited from the Yamaha's soundfield processing. Treating W98's sound messages with the Church algorithm was also a satisfying, if unnecessary, experience.
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